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AI Insights · Timothy · April 2024

Top 5 Waifu Games on Android in Central America Q1 2024

Analyzing the performance of the top 5 Waifu games on Android in Central America for Q1 2024, highlighting trends in weekly downloads, revenue, and active users.

Top 5 Waifu Games on Android in Central America Q1 2024

In Q1 2024, the top 5 Waifu games on Android in Central America demonstrated varying performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active users.

GODDESS OF VICTORY: NIKKE:

  • Weekly revenue started strong at approximately $13K in early January but saw a decline, hitting a low of around $2.4K by late January. It rebounded in March, peaking at about $9.5K.

  • Weekly downloads fluctuated, beginning at 2.8K in early January, dipping to around 1K in late January, and then rising again to 4K in mid-March.

  • Active users saw a decline from 60K at the start of the quarter to about 45.6K by late January but recovered to approximately 63.2K by mid-March.

Azur Lane:

  • Revenue experienced a dip from $11.7K in early January to a low of $1.7K in mid-March. However, it saw slight recoveries, ending the quarter at around $3K.

  • Downloads spiked to 1.9K in late January but remained at 0 for the rest of the quarter.

  • Active users decreased steadily from 10.8K in early January to approximately 8.8K by the end of March.

Honkai Impact 3rd:

  • Revenue varied, starting at $2.7K in early January, peaking at $8.3K in early March, and ending at around $2.6K in late March.

  • Downloads saw a significant spike to 1.2K in late February but generally remained low throughout the quarter.

  • Active users showed a gradual decline from 15.2K in early January to 12K by the end of March.

Blue Archive:

  • Revenue increased from $1.6K in early January to a peak of $8.6K in early February, then declined to about $1.9K by the end of March.

  • Downloads were relatively stable, ranging between 500 and 800 weekly, with minor fluctuations.

  • Active users saw a slight increase from 3.2K in early January to around 3.4K by the end of March.

Echocalypse: Scarlet Covenant:

  • Revenue started at $3K in early January, peaking at $5.5K in the second week, then fluctuating and ending at around $2.8K by late March.

  • Downloads saw a significant spike to 19K in the second week of January but settled around 800 by the end of March.

  • Active users peaked at 21K in the second week of January and saw a steady decline, ending at around 5.4K by the end of the quarter.

These insights are based on Sensor Tower's data, providing a detailed view of the performance of these popular Waifu games. For more in-depth analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024